About 2D Games
2D games refer to video games that are designed with two-dimensional graphics and gameplay, as opposed to three-dimensional (3D) games. In a 2D game, characters and objects move and interact within a two-dimensional plane, typically along the X and Y axes. The graphics in 2D games are flat and lack the depth that is characteristic of 3D games.
Event system and behaviors
The primary method of programming games and applications in Construct is through 'event sheets', which are similar to source files used in programming languages. Each event sheet has a list of events, which contain conditional statements or triggers. Once these are met, actions or functions can be carried out. Event logic such as OR and AND, as well as sub-events (representing scope) allow for sophisticated systems to be programmed without learning a comparatively more difficult programming language.Groups can be used to enable and disable multiple events at once, and to organize events.
